Package de.tum.cit.ase.maze.screens


package de.tum.cit.ase.maze.screens
This package contains classes related to screens and their management. - Classes extending Screen e.g., GameScreen - Classes for screen-related management e.g., Hud
  • Class
    Description
    The DefeatScreen class displays the defeat screen when the player loses the game.
    The GameScreen class is responsible for rendering the gameplay screen.
    Class that represents a game HUD, that shows information to the player like health.
    The MenuScreen class represents the main menu screen of the game.
    The MiniMap class represents a mini map that can be displayed in a game screen.
    Types that can be represented by the miniMap
    Represents the state of zoom in a mini map.
    The PauseScreen class represents the game screen that appears when the game is paused.
    The VictoryScreen class is responsible for displaying the victory screen of the game.